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Craps Regeln

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Craps Regeln

Grundlagen: Einführung in die Craps Spielregeln. Gerade, wenn ihr ein Casino Spiel um echtes Geld spielt, solltet ihr vorher die Regeln kennen. Ansonsten könnt. Beim ersten Einsatz ("come Out“ genannt), gewinnt man, wenn eine Sieben oder Elf gewürfelt wurde, und man verliert mit einer Zwei, Drei oder Zwölf . Craps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre

Spieltutorial für Craps

Die Regeln des privaten Spiels[Bearbeiten | Quelltext bearbeiten]. Die Grundregeln[Bearbeiten | Quelltext. Craps Regeln Anleitung mit Come Out Roll, Don't Pass und mehr. Craps Regeln. Es ist nicht nur eines der ältesten Casino, sondern auch eines der. Craps Regeln. Craps ist ein Würfelspiel welches von bis zu 20 Spielern gespielt werden kann, die auf das Würfelergebnis oder Wurfserien von Würfeln wetten.

Craps Regeln Navigationsmenü Video

Craps Regeln - einfache Erklärung

Alle Rechte Www.Rtl2spiele.De. Besides the rules of the game itself, a number of formal and informal rules are commonly applied in the table 1001 Nacht Kostenlos Spielen of Craps, especially when played in a casino. Players may bet both the Don't Come and Come on the same roll if desired. Jon Moriarty from Danville, New Hampshire. Beim ersten Einsatz ("come Out“ genannt), gewinnt man, wenn eine Sieben oder Elf gewürfelt wurde, und man verliert mit einer Zwei, Drei oder Zwölf . Craps bzw. Craps shooting oder Seven Eleven ist ein Würfelspiel, das sich vor allem in den USA großer Beliebtheit erfreut. Craps ist eine Vereinfachung des alt-englischen Spiels Hazard, die Bernard de Mandeville aus New Orleans im Jahre Die Regeln des privaten Spiels[Bearbeiten | Quelltext bearbeiten]. Die Grundregeln[Bearbeiten | Quelltext. Spieltutorial für Craps. Geschichte – Spielanleitung – Regeln – Wahscheinlichkeiten – Strategie. Craps ist ein Würfelspiel, das in traditionellen Kasinos sehr. Die Online Casino Regeln des Spiels Bank Craps haben ihre spezielle Besonderheiten, die wir in diesem Absatz analysieren werden. Bei dieser Spielart spielen die Menschen nicht gegeneinander, sondern gegen das Casino. In dieser Art des Spiels gibt es folgende Einsätze: Pass – dieser Einsatz ist wie beim ursprünglichen Craps-Spiel. 6/27/ · Craps ist in unterschiedlichen Regeln verfügbar. So gibt es Craps im privaten Bereich und Craps im Casino. Im folgenden Artikel gehen wir nur auf die Casino-Variante von Craps ein erklären Ihnen worauf es beim Craps spielen, sowohl online, als auch in der realen Welt, ankommt/5. Der WerferDer Spieler, der die Würfel wirft, ist der Werfer oder auch Shooter und er wird zwei Würfel von einem Ende des Craps Tischs zum anderen Ende (hintere Wand) werfen und .

Es ist aber durchaus nicht Craps Regeln, spielautomaten gratis online spielen ohne andere Folgenglieder kennen zu mГssen. - Lernen Sie hier, wie Sie im online Casino Craps Regeln anwenden

Geschichte — Spielanleitung — Regeln — Wahscheinlichkeiten — Strategie.
Craps Regeln Craps Systems: Craps Strategies that players use. T here are a lot of different craps system players can use. Some of the craps strategies are based on safe play but have a low payout. That means that you are not putting a lot of money at risk but you won’t win big either. Other systems are more risky. Craps is a dice game in which the players make wagers on the outcome of the roll, or a series of rolls, of a pair of dice. Players may wager money against each other (playing "street craps") or a bank (playing "casino craps", also known as "table craps", or often just "craps"). This is my buggy version one of craps. I highly recommend you ignore this game and play version 2 instead. Great Way To Learn The Game Of Craps. What's the best way to master the game of craps? Practice play for free is your best bet to learn! It is beneficial to all whether a beginner, advanced, low or high roller. In craps, could one gain an advantage over the house by making both a Pass and Don't Pass bet (one unit each) and then playing the Don't Pass odds? Although the occasional 12 would steal one unit here and there, it seems that the seven would have an advantage over the point. Craps ist eines der schnellsten und aufregendsten Spiele. Obwohl für dieses Spiel zahlreiche Regeln und vielfache Varianten existieren, sind die Grundregeln eher einfach und schnell zu lernen. Am Craps­ Spieltisch sind vier Casino-Angestellte anwesend (der “boxman", zwei Croupiers und der "stickman"), die den Spieler beraten können. Das Spiel. Die Höhe des Einsatzes richtet sich hier nach dem möglichen Gewinn. Wenn der "Come Point" gewürfelt wird, wird der Einsatz einbehalten aber Las Vegas Knights Tickets Gewinne werden ausgezahlt. Eine 11 und 12 hingegen reichen Romme Gratis Gewinn.

Craps wird in Spielbanken oder Casinos gespielt. Craps ist ein Casinospiel mit einem sehr präzisen Spielverlauf.

So verhindern Sie geradewegs ins Verderben zu laufen. Aber wir raten Ihnen dazu, einfach Craps online zu üben.

Obwohl Craps ursprünglich ein amerikanisches Würfelspiel ist, kann man auch problemlos Craps deutsch spielen.

Obwohl der Name des Spiels englisch ist, muss uns das Spielprinzip also gar nicht fremd vorkommen. Wenn Sie bereits bei Google nach einigen der Begriffe beim Craps geschaut haben, dann wird Ihnen sicherlich der Shooter aufgefallen sein.

Dabei handelt es sich einfach nur um den Spieler, der gerade einen Wurf tätigt. Es werden vom Shooter immer zwei Würfel geworfen und die Zahl aller Augen wird bestimmt, nachdem die Würfel zur Ruhe gefunden haben.

Anders als beim Blackjack gibt es beim Craps aber nicht nur eine Runde, sondern mehrere und diese gelten in Online Casinos genauso, wie in echten Casinos.

Spieler werden beim Craps als Shooter bezeichnet und setzen ihre Einsätze auf den Ausgang des werfen von 2 Würfeln. Craps bietet eine Vielzahl an Wettmöglichkeiten und zur Verfügung stehenden Spielstrategien.

Wer sich wirklich in das Spiel richtig hineinarbeiten möchte, kommt um das Lesen eines guten Craps Guides nicht herum. Im folgenden möchten wir Ihnen aber kurz die guten und schlechten Wetten im Craps vorstellen, damit auch Anfänger einfach am Craps Table einsteigen können.

Sie verlieren, wenn eine 5, 6, 7 oder 8 getroffen wird. Hausvorteil: 5. Aces gewinnen Sie wenn eine 2 geworfen wird, und Boxcars gewinnen Sie wenn eine 12 geworfen wird.

Ansonsten verlieren Sie bei jeder anderen Zahl. Hausvorteil: Die Auszahlung beträgt üblicherweise , das Hausvorteil ist mit Wir hoffen, dass dieser Artikel Ihnen hilft, sich im Glücksspiel Craps zu orientieren und die Regeln dieses spannenden Spiels zu lernen.

Bevor wir Ihnen über die Regeln vom Craps erzählen werden, möchten wir einfach über dieses Spiel im Allgemeinen und die Geschichte des Spiels berichten.

Also, welche Besonderheiten hat das Craps Glücksspiel? Craps ist ein populäres Würfelspiel, das in Jahrhundert in den USA erfunden wurde.

Es gilt nämlich:. Die meisten amerikanischen Casinos bieten Double odds an, d. Die Höhe des Einsatzes richtet sich hier nach dem möglichen Gewinn.

Bei Double odds darf man daher höchstens soviel setzen, dass der Gewinn gerade das doppelte des ursprünglichen Einsatzes beträgt.

Spielt man die Wetten auf Pass bzw. Die Wetten auf Come und Don't come entsprechen den Wetten auf Pass und Don't pass, der Unterschied liegt darin, dass die letzteren nur vor einem Come out roll des Shooters gesetzt werden können, die ersteren aber zu jedem beliebigen Zeitpunkt.

Wettet ein Spieler auf Come , so gewinnt er, wenn im nächsten Wurf eine 7 oder eine 11 fällt oder ein Come point , d. Die Wette auf Don't come gewinnt, wenn im nächsten Wurf eine 2 oder eine 3 fällt oder ein Come point festgestellt wird und eine 7 fällt bevor der Come point erneut getroffen wird.

Fällt im nächsten Wurf eine 12 bzw. Analog zu den Odds bets auf Pass bzw. If a player chooses to remove the don't pass line bet, he or she can no longer lay odds behind the don't pass line.

The player can, however, still make standard lay bets on any of the point numbers 4, 5, 6, 8, 9, There are two different ways to calculate the odds and house edge of this bet.

The table below gives the numbers considering that the game ends in a push when a 12 is rolled, rather than being undetermined.

Betting on don't pass is often called "playing the dark side", and it is considered by some players to be in poor taste, or even taboo, because it goes directly against conventional play, winning when most of the players lose.

If a 4, 5, 6, 8, 9, or 10 is thrown on the come-out roll i. This additional bet wins if the point is rolled again before a 7 is rolled the point is made and pays at the true odds of 2-to-1 if 4 or 10 is the point, 3-to-2 if 5 or 9 is the point, or 6-to-5 if 6 or 8 is the point.

Unlike the pass line bet itself, the pass line odds bet can be turned "Off" not working , removed or reduced anytime before it loses.

In Las Vegas, generally odds bets are required to be the table minimum. In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit on odds depending on the point.

If the player requests the pass odds be not working "Off" and the shooter sevens-out or hits the point, the pass line bet will be lost or doubled and the pass odds returned.

Individual casinos and sometimes tables within a casino vary greatly in the maximum odds they offer, from single or double odds one or two times the pass line bet up to x or even unlimited odds.

A variation often seen is "X Odds", where the maximum allowed odds bet depends on the point: three times if the point is 4 or 10; four times on points of 5 or 9; or five times on points of 6 or 8.

As odds bets are paid at true odds, in contrast with the pass line which is always even money, taking odds on a minimum pass line bet lessens the house advantage compared with betting the same total amount on the pass line only.

A maximum odds bet on a minimum pass line bet often gives the lowest house edge available in any game in the casino. However, the odds bet cannot be made independently, so the house retains an edge on the pass line bet itself.

If a player is playing don't pass instead of pass, they may also lay odds by placing chips behind the don't pass line.

If a 7 comes before the point is rolled, the odds pay at true odds of 1-to-2 if 4 or 10 is the point, 2-to-3 if 5 or 9 is the point, or 5-to-6 if 6 or 8 is the point.

Typically the maximum lay bet will be expressed such that a player may win up to an amount equal to the maximum odds multiple at the table.

If a player lays maximum odds with a point of 4 or 10 on a table offering five-times odds, he would be able to lay a maximum of ten times the amount of his Don't Pass bet.

At 5x odds table, the maximum amount the combined bet can win will always be 6x the amount of the Don't Pass bet. Players can bet table minimum odds if desired and win less than table minimum.

Like the Don't Pass bet the odds can be removed or reduced. Unlike the don't pass bet itself, the don't pass odds can be turned "Off" not working. In Las Vegas generally odds bets are required to be the table minimum.

In Atlantic City and Pennsylvania, the combine lay odds and Don't Pass bet must be table minimum so players may bet as little as the minimum two units on odds depending on the point.

If the player requests the don't pass odds to be not working "Off" and the shooter hits the point or sevens-out, the don't pass bet will be lost or doubled and the don't pass odds returned.

Unlike a standard lay bet on a point, lay odds behind the Don't Pass line does not charge commission vig. A Come bet can be visualized as starting an entirely new pass line bet, unique to that player.

Like the Pass Line each player may only make one Come bet per roll, this does not exclude a player from betting odds on an already established Come point.

Players may bet both the Come and Don't Come on the same roll if desired. Come bets can only be made after a point has been established since, on the come-out roll, a Come bet would be the same thing as a pass line bet.

A player making a Come bet will bet on the first point number that "comes" from the shooter's next roll, regardless of the table's round.

If a 7 or 11 is rolled on the first round, it wins. If a 2, 3, or 12 is rolled, it loses. If instead the roll is 4, 5, 6, 8, 9, or 10, the Come bet will be moved by the base dealer onto a box representing the number the shooter threw.

This number becomes the "come-bet point" and the player is allowed to take odds, just like a pass line bet.

Also like a pass line bet, the come bet is a contract bet and is always working, and cannot be turned "Off", removed or reduced until it wins or loses.

However, the odds taken behind a Come bet can be turned "Off" not working , removed or reduced anytime before the bet loses. In Atlantic City and Pennsylvania, the combine odds and pass bet must be table minimum so players can bet the minimum single unit depending on the point.

If the player requests the Come odds to be not working "Off" and the shooter sevens-out or hits the Come bet point, the Come bet will be lost or doubled and the Come odds returned.

If the casino allows put betting a player may increase a Come bet after a point has been established and bet larger odds behind if desired.

Put betting also allows a player to bet on a Come and take odds immediately on a point number without a Come bet point being established.

The dealer will place the odds on top of the come bet, but slightly off center in order to differentiate between the original bet and the odds.

The second round wins if the shooter rolls the come bet point again before a seven. Winning come bets are paid the same as winning pass line bets: even money for the original bet and true odds for the odds bet.

If, instead, the seven is rolled before the come-bet point, the come bet and any odds bet loses. Because of the come bet, if the shooter makes their point, a player can find themselves in the situation where they still have a come bet possibly with odds on it and the next roll is a come-out roll.

In this situation, odds bets on the come wagers are usually presumed to be not working for the come-out roll. That means that if the shooter rolls a 7 on the come-out roll, any players with active come bets waiting for a come-bet point lose their initial wager but will have their odds bets returned to them.

If the come-bet point is rolled on the come-out roll, the odds do not win but the come bet does and the odds bet is returned along with the come bet and its payoff.

The player can tell the dealer that they want their odds working, such that if the shooter rolls a number that matches the come point, the odds bet will win along with the come bet, and if a seven is rolled, both lose.

Many players will use a come bet as "insurance" against sevening out: if the shooter rolls a seven, the come bet pays , offsetting the loss of the pass line bet.

The risk in this strategy is the situation where the shooter does not hit a seven for several rolls, leading to multiple come bets that will be lost if the shooter eventually sevens out.

In the same way that a come bet is similar to a pass line bet, a don't come bet is similar to a don't pass bet. Like the come, the don't come can only be bet after a point has already been established as it is the same as a don't pass line bet when no point is established.

A don't come bet is played in two rounds. If a 2 or 3 is rolled in the first round, it wins. If a 7 or 11 is rolled, it loses.

If, instead, the roll is 4, 5, 6, 8, 9, or 10, the don't come bet will be moved by the base dealer onto a box representing the number the shooter threw.

The second round wins if the shooter rolls a seven before the don't come point. Like the Don't Pass each player may only make one Don't Come bet per roll, this does not exclude a player from laying odds on an already established Don't Come points.

Players may bet both the Don't Come and Come on the same roll if desired. The player may lay odds on a don't come bet, just like a don't pass bet; in this case, the dealer not the player places the odds bet on top of the bet in the box, because of limited space, slightly offset to signify that it is an odds bet and not part of the original don't come bet.

Lay odds behind a Don't Come are subject to the same rules as Don't Pass lay odds. Unlike a standard lay bet on a point, lay odds behind a don't come point does not charge commission vig and gives the player true odds.

Like the don't pass line bet, don't come bets are no-contract, and can be removed or reduced after a don't come point has been established, but cannot be turned off "not working" without being removed.

A player may also call, "No Action" when a point is established, and the bet will not be moved to its point.

This play is not to the player's advantage. If the bet is removed, the player can no longer lay odds behind the don't come point and cannot restore or increase the same don't come bet.

Players must wait until next roll as long as a pass line point has been established players cannot bet don't come on come out rolls before they can make a new don't come bet.

Las Vegas casinos which allow put betting allows players to move the Don't Come directly to any Come point as a put, however this is not allowed in Atlantic City or Pennsylvania.

Unlike the don't come bet itself, the don't come odds can be turned "Off" not working , removed or reduced if desired. In Las Vegas, players generally must lay at least table minimum on odds if desired and win less than table minimum; in Atlantic City and Pennsylvania a player's combined bet must be at least table minimum, so depending on the point number players may lay as little as 2 minimum units e.

If the player requests the don't come odds be not working "Off" and the shooter hits the don't come point or sevens-out, the don't come bet will be lost or doubled and the don't come odds returned.

Winning don't come bets are paid the same as winning don't pass bets: even money for the original bet and true odds for the odds lay. Unlike come bets, the odds laid behind points established by don't come bets are always working including come out rolls unless the player specifies otherwise.

These are bets that may not be settled on the first roll and may need any number of subsequent rolls before an outcome is determined.

Most multi-roll bets may fall into the situation where a point is made by the shooter before the outcome of the multi-roll bet is decided.

These bets are often considered "not working" on the new come-out roll until the next point is established, unless the player calls the bet as "working.

Casino rules vary on this; some of these bets may not be callable, while others may be considered "working" during the come-out. Dealers will usually announce if bets are working unless otherwise called off.

If a non-working point number placed, bought or laid becomes the new point as the result of a come-out, the bet is usually refunded, or can be moved to another number for free.

Players can bet any point number 4, 5, 6, 8, 9, 10 by placing their wager in the come area and telling the dealer how much and on what number s , "30 on the 6", "5 on the 5" or "25 on the 10".

These are typically "Place Bets to Win". These are bets that the number bet on will be rolled before a 7 is rolled. These bets are considered working bets, and will continue to be paid out each time a shooter rolls the number bet.

On a come-out roll, a place bet is considered to be not in effect unless the player who made it specifies otherwise.

This bet may be removed or reduced at any time until it loses; in the latter case, the player must abide by any table minimums.

Place bets to win pay out at slightly worse than the true odds: 9-to-5 on points 4 or 10, 7-to-5 on points 5 or 9, and 7-to-6 on points 6 or 8.

For the 4 and 10, it is to the player's advantage to 'buy' the bet see below. An alternative form, rarely offered by casinos, is the "place bet to lose.

The place bet to lose typically carries a lower house edge than a place bet to win. Payouts are 4—5 on points 6 or 8, 5—8 on 5 or 9, and 5—11 on 4 or Buy bets are placed with the shooter betting at a specific number will come out before a player sevens out.

Traditionally, the buy bet commission is paid no matter what, but in recent years a number of casinos have changed their policy to charge the commission only when the buy bet wins.

Some casinos charge the commission as a one-time fee to buy the number; payouts are then always at true odds. Players may remove or reduce this bet bet must be at least table minimum excluding vig anytime before it loses.

Buy bets like place bets are not working when no point has been established unless the player specifies otherwise. The house edges stated in the table assume the commission is charged on all bets.

They are reduced by at least a factor of two if commission is charged on winning bets only. A lay bet is the opposite of a buy bet, where a player bets on a 7 to roll before the number that is laid.

Players may only lay the 4, 5, 6, 8, 9 or 10 and may lay multiple numbers if desired. Just like the buy bet lay bets pay true odds, but because the lay bet is the opposite of the buy bet, the payout is reversed.

Therefore, players get 1 to 2 for the numbers 4 and 10, 2 to 3 for the numbers 5 and 9, and 5 to 6 for the numbers 6 and 8. Like the buy bet the commission is adjusted to suit the betting unit such that fraction of a dollar payouts are not needed.

Casinos may charge the vig up front thereby requiring the player to pay a vig win or lose, other casinos may only take the vig if the bet wins.

Taking vig only on wins lowers house edge.

Der Spieler würfelt also mindestens entweder ein- oder zweimal, kann aber auch länger spielen, wenn er mehrmals hintereinander Spielanleitung Romme. Some smaller casinos have introduced "mini-craps" tables which are operated with only two dealers; rather than being two essentially identical sides and the center area, a single set of major bets is presented, split by the center bets. Typically the maximum lay bet will be expressed such that a player may win up to an amount equal to the maximum odds multiple at the table. Place bets auch: Place to win setzt man darauf, dass eine bestimmte Augenzahl vor der nächsten Sieben fällt. Whirl or World: A five-unit bet that is a combination of a horn and Tottenham Vs Chelsea bet, with the idea that if a seven is rolled the bet is a push, because the money won on the seven is lost on the horn portions of the bet. Zodra het 'come-point' Www.Rtl2spiele.De bepaald, kan een come kans inzet worden geplaatst. Wenn er also verliert, haben Sie gewonnen. Diese Wette ist nicht auf einen einzigen Wurf Monkey Game und ist Game Snake bis man gewinnt oder verliert, indem mau eine Sieben oder eine "soft" - Craps Regeln würfelt. The game is played in rounds and these "Pass" and "Don't Pass" bets are betting on the outcome of a round. If instead the roll is 4, 5, 6, 8, 9, or 10, the Come bet will be moved by the base dealer onto a box representing the number the Craps Regeln threw. Hard Craps Regeln rolls are so named because there is only one way to roll them i. Ausgenommen es kommt die Null, dann verliert man in jedem Fall. Mocht je bij een ander casino spelen, dan raden wij je aan om even de regels Karten Genial Daneben bekijken van craps bij het casino waar jij craps speelt. Bei allen anderen Zahlen ist die Wette noch Kostenlos Spielen Kinderspiele vorbei. If the player requests the don't come odds be not working "Off" and the shooter hits the don't come point or sevens-out, the don't come bet will be lost or doubled and the don't come odds returned.

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